Understand the role of a Character Designer in a Production
H.R. Giger, Phil Tippett, Ray Harryhausen, Stan Winston, and Patrick Tatopoulos are all rightly regarded as legends in the entertainment industry. Their visions have helped define popular culture, inspiring thousands of creative minds, and entertaining millions worldwide. It’s clearly no overstatement to say that character design and creature design are some of the most exciting, creative, and celebrated artistic disciplines. Gaining entry into this field isn’t always easy: this is where our Character Design classes come in. Designed for those already versed in the fundamentals of drawing and design, this track carefully builds on those core skills to give students head-to-toe training in the art of human and creature character design for the video game and other entertainment industries. Students will be ideally placed to make the leap to a character design/concept art position at a film, animation, games, or print-based studio. It’s recommended to have some foundation skills in drawing character/animal anatomy before starting these courses.
As you complete each course you will receive a certificate of completion for that course. In order to qualify for a course certificate of completion, students must complete at least 80% of the class assignment during the duration of the course.
Should you have any questions regarding these courses please contact registration@cgmasteracademy.com. Additionally, you only pay for the course(s) you take in a given term.
Get a better sense of our courses.
As you complete each course you will receive a certificate of completion for that course. In order to qualify for an in course certificate of completion, students must complete at least 80% of the class assignment during the duration of the course.
WINTER
Starts
3rd week of January
Ends
2nd week of April
Registration available on
Oct 09, 2024 - Jan 27, 2025
SPRING
Starts
2nd week of April
Ends
1st week of July
Registration available on
Jan 31, 2024 - Apr 22, 2024
SUMMER
Starts
1st week of July
Ends
4th week of September
Registration available on
Apr 24, 2024 - Jul 15, 2024
FALL
Starts
4th week of September
Ends
3rd week of December
Registration available on
Jul 17, 2024 - Oct 07, 2024
LEARN FROM AWARD-WINNING ARTISTS WHO'VE WORKED AT TOP STUDIOS AROUND THE WORLD
Bernardo Araujo Machado
Character Designer
Bernardo is a Luso-Brazilian Character Designer/Illustrator based in London UK. He graduated from Arts University Bournemouth in Illustration and Animation Production and has worked in the industry since 2017 in Commercials and Tv Series and has worked with Cartoon Network, Nexus Studios, The Line, Netflix, Blinkink Feed me Light and Ritzy Animation.
Christian Nacorda
Concept Artist and Instructor
Christian Nacorda is a concept artist, sculptor, and instructor starting teaching in 2005 Art Institute Orange County, He currently teaches at Art Institute Inland Empire and Norco College. Previously held a position of a sculptor at Atomic Monkey working on various titles such as Simpsons, Family Guy, Uncharted, Halo, Bioshock, Chicken Little, and Meet the Robinsons.
Ron Lemen
Illustrator and Instructor
Ron Lemen is a concept artist and art director for the games industry. He currently is a full time freelance artist and has worked with numerous clients such as Blizzard, Lucasarts, Transworld Media, Activision, Upper Deck, Dragon Lance, White Wolf, Time Warner, Wizards of the Coast, Image Comics, Birdhouse Projects, Ride Snowboards, Disney, and more.
Nate Wragg
Production Designer
Nate Wragg was born and raised in the small town of Davis, California. He took an interest in drawing and painting at an early age. After graduating high school, he studied animation and design at The California Institute of the Arts in Southern California. Nate got his start at Pixar working as a vis dev artist on Ratatouille. He also served as one of the primary character designers on Toy Story 3. As well as designing characters, Nate was also the Production Designer of Pixar's short film Your Friend the Rat and has been involved in designing several main title sequences, most notably the animated end titles for Ratatouille. After Toy Story 3, Nate made the move to DreamWorks and has Production Designed several films including : Captain Underpants : The First Epic Movie, The Croods : A New Age, and Puss in Boots : The Last Wish. Nate is currently working as the Production Designer on the upcoming DreamWorks film Dog Man.
Mike Wiesmeier
Mike Wiesmeier has been working in the animation industry since 1991. Mike’s production work has included interactive, commercial, games, and feature animation projects, including six features at Walt Disney Feature Animation, work as a supervisor on a traditionally animated feature film in Barcelona, Spain, and most recently on a AAA game, interactive theme park ride, and Netflix series projects in Montréal. Mike’s teaching career began while working at Walt Disney Feature Animation. In the years since he has taught animation, life drawing, animal drawing, and figure sculpture at institutions worldwide including The Art Institutes of California, The Getty Center museum, The Huntington Library, Gnomon School of Visual Effects, Syn Studio École d’Art in Montréal, and Palazzo Strozzi in Florence, Italy.
Phil Boutte
Costume Concept Artist
Phillip has been working as a Costume Concept Artist/ Production Designer for film, music video and television for the past 11-years. Within the last few years, he has illustrated for a multitude of blockbuster hits including Marvel’s Black Panther, A Wrinkle in Time, Captain America, Guardians of the Galaxy Vol. 2, Avengers Infinity War, Thor, Man of Steel, Inception, Star Trek 2 & 3, The Justice League, Marvel’s Agents of Shield, The Greatest Showman, and most recently, the upcoming Jungle Cruise starring Dwayne Johnson. He has also Production Designed several music videos for artists such as Ariana Grande, The Black Keys, Panic at the Disco, Tiesto feat. Busta Rhymes, Travie McCoy, Fefe Dobson, Hot Chelle Rae, Saint Motel and the UK band The Blackout. Phillip currently lives in Valencia, CA with his lovely wife Jessica, daughter Alina (jellybean!), a cat named Frida Khalo and a miniature Aussie named Cherry.
Mélanie Delon
Freelance Digital Illustrator
Mélanie Delon is freelance digital illustrator with much experience with clients and publications, they include Spectrum, Ballistic Publishing, Ubisoft, TOR Book, Random House, Orbit Books, Penguin, Harper Collins, Bloomsbury, Scholastic, Imagine Fx magazine, and Elixir 1, Norma Editorial, D’artiste Digital painting 2, Elixir 2 2007, Opale 1 2014.
Chris Brock
Art Director
Chris Brock is an art director and Visual Development Artist at DreamWorks Animation and is currently working on an undisclosed project. He just finished working on a new release by DreamWorks called "The Wild Robot". Previously, he Art Directed on Boss Baby 2. Since 2006, Chris has been instrumental in the design and look of many of DreamWorks films such as Kung Fu Panda films 1,2 and 3, Boss Baby, Monsters Vs. Aliens, and Flushed Away. Prior to that, Chris worked as a Background Painter on many other projects at Warner Brothers, Cartoon Network, DreamWorks and Disneytoon Studios including, "The Iron Giant", "Samurai Jack", "The Road to El Dorado and "Sinbad: Legend of the Seven Seas".
Rachel Elese Morales
Visual Development Artist and Illustrator
Rachel Elese Morales is a visual development artist and illustrator who is passionate about storytelling, color, and light. She has worked for studios such as Nickelodeon, Dreamworks Animation, and Warner Bros. Animation where she has contributed to developing characters and environments for 2D and 3D productions. Currently, she is working at Dreamworks Animation as a visual development artist on an unannounced series.
Bobby Rebholz
Senior Character Concept Artist
Bobby is a freelance concept artist working for video games and film. He was recently recruited by Netflix as a creature designer for a currently unannounced film. Upon being a visual arts teacher for over eight years while teaching fundamental and industrial design drawing, Bobby has worked with such clients as Method Studios, SyFy, 3D Total, and Brightrock Games. Bobby loves being active and playing games.
Mathias Osland
Concept Artist and Illustrator
Mathias Osland is a professional freelance concept artist and illustrator from Norway. He immediately started working after graduating from secondary school where he picked up work from Volta, Wardenlight Studio, Big Child creatives, and more. Later he pursued an inhouse job and landed a spot in Atomhawk Design in Newcastle, England where he designed characters and creatures for video games. Now he's back in the fjords of Norway, working as a freelancer in a small wooden house.
Miguel Iglesias
Senior Concept Artist / Illustrator
Miguel Iglesias is a senior concept artist and illustrator for AAA games, films, and development of new IPs with more than 15 years of professional experience. Some of the titles he has worked on include The Division, The Division 2, FarCry 3 , World in Conflict. Now he works as a freelance artist for clients such as Ubisoft, Games Workshop, and Focus Interactive, to name a few.
Sam Nassour
Art Director
Sam Nassour is an Art Director and a Visual Development Artist in the animation and games industries, with experience of working with studios like Cartoon Network, Nickelodeon, Netflix Animation and currently Rovio Entertainment. He loves visual storytelling and creating his own character design and illustration ideas in his spare time, besides working on personal projects like writing and creating a graphic novel.
David DePasquale
Lead Character Designer/ Illustrator
David was born in Jersey City and raised in Manalapan, New Jersey. Growing up infatuated with the arts and music, he spent his childhood splitting his time between drawing what he loved and playing his piano and trumpet. He graduated from the Fashion Institute of Technology in New York City in 2010 with a BFA in Illustration. In January 2015, he moved to Los Angeles, California to pursue a career in the animation industry, began as a Prop Designer for Disney Television Animation, and hasn't looked back since. He is currently a lead character designer at Netflix, on an unannounced project. His other clients have included Disney Television Animation, Dreamworks TV, WB, Titmouse, Nickelodeon, and Bento Box, among others. He currently lives in Burbank with his boyfriend and their dog, Banjo.
Sang Jun Lee
Lead Character Designer
Sang Jun Lee received his BFA in Illustration at the Academy of Art University in California. After graduating, he continued to explore his imagination by specializing in creating style of visual look of character, creature design and Illustration for live action film, feature Animation, commercial and game studios. His clients have included Industrial Light & Magic, Lucas Film, Blue Sky Studios, Sony Computer Entertainment, and Electronic Arts. His film credits include Pirates of the Caribbean, Star Wars Episode III, Men in Black II, Hulk, War of the Worlds, Dr Seuss' “Horton hears a who”, Rio, Epic, Rio 2, The Peanuts Movie, and Blue Sky’s 2017 feature film release, “Ferdinand”.
Perry Hull
Animator
Perry Hull is a professional industry 2D animator at Bento Box Atlanta. Graduating with a BFA in Media Arts and Animation from The Art Institute of Ohio-Cincinnati in 2015, Perry has worked on many different projects for Disney, Marvel, Comedy Central, Adult Swim, Netflix, Apple and PBS. Perry is currently making personal cartoons on Newgrounds, he has gone on to help storyboard and animate with Rooster Teeth, Hazbin Hotel, Flash Gitz, Studio Yotta, One Plays and Game Grumps.
Ognjen Sporin
Illustrator and Concept Artist
Ognjen Sporin is a freelance illustrator and concept artist from Serbia. He studied illustration in college, but dropped out to start doing art professionally full-time in 2019, at the age of 18. In the years since then he's done illustration, concept art and visual development for video games, animated movies, books and tabletop games, for such notable past clients as Netflix, Wizards of the Coast, Marvel, Blizzard and NetEase, but he's currently mostly focused on more indie tabletop/DnD projects and his personal art, as well as teaching.
Patrick Jones
Illustrator
Patrick J. Jones is an award winning artist, author and teacher. He has worked as a concept artist and book illustrator for many publishing companies and his work has featured in major U.S. exhibitions, both in NYC and Pennsylvania. His oil paintings and drawings reside in private collections worldwide.
Patrick is the author of four best selling art technique books: ’Oil Painting: Masterclass' and ’Sci-fi & Fantasy Oil Painting Techniques’, ‘The Anatomy of Style' and ‘Figures from Life’. His work has also been collected in a hardcover volume, ‘The Sci-Fi & Fantasy Art of Patrick J. Jones’. His next book ‘The Lying Eye: Drawing from Photos’ will be released via Korero Press in 2022.
ILYA
Comic Book Writer and Artist
ILYA is a 30+ year veteran of the comic industry. He has been published internationally by Marvel, DC, and Dark Horse in the USA, in Japan by Kodansha, across Europe and by independent companies worldwide.
His books include the award-winning graphic novel series THE END OF THE CENTURY CLUB (Best Graphic Novel, the UK Comic Art Convention 1997), SKIDMARKS, ROOM FOR LOVE, TIME TRAVELLER, noir anthology IT’S DARK IN LONDON, the MANGA DRAWING KIT, HOW TO DRAW COMICS, HOW TO DRAW ABSOLUTELY ANYTHING, and a daring Native American (First Nations) adaptation of KING LEAR for Manga Shakespeare.
He is also author of critically acclaimed prose novel, THE CLAY DREAMING and artistically collaborated on DEADFACE/BACCHUS with Eddie Campbell, and KID SAVAGE with Joe Kelly.
ILYA is currently Cartoon Historian for New Internationalist magazine (15 episodes and counting).
Polly Guo
Storyboard Artist/Writer
Polly Guo is a Storyboard Artist/Writer and Comic Artist. Her credits include “Adventure Time”, “She-Ra: The Princess of Power”, “Tig N’ Seek”, and “The Great North”. She’s also the creator of the critically acclaimed “Gawain’s Girlfriend and the Green Knight”, which appears on The Beat’s “Top 100 Comics of the Decade”.
Ainsley Dye
Storyboard Artist
Ainsley Dye is a Storyboard Artist who has worked for studios such as Dreamworks TV, Nickelodeon, and Disney TV. Her credits include “Trollstopia”, “Madagascar: A Little Wild”, “Big Nate”, and currently, “Primos”. A graduate of Art Center College of Design in Pasadena, with a BS in Entertainment Design/Character Animation, Ainsley’s professional experience has spanned from sitcom style comedy to cinematic comedy to musicals, for both family and kids' content.
Saul Sandoval
Animator
Saul was born in San Antonio, Texas. For the most part, Saul is a self-taught artist who has been drawing since the age of seven. Saul's passion for the arts has lead him to pursue an interest in music as a drummer for a variety of percussion ensembles, various forms of martial arts, dance, and of course drawing. Saul continued his artistic journey in college where he rediscovered his true passion in Animation. Saul received his BA in Strategic Management at the University of North Texas and later moved to San Francisco where he completed his MFA in Animation at the Academy of Art University. Saul currently teaches Animation at the Art Institute of San Antonio and is in production of a short animated film and a children's book.
Carlos Grangel
Character designer
Carlos Grangel has been working as a Character Designer for the past 30 years, having helped design 18 feature films, including: The Prince of Egypt, The Road to El Dorado, Spirit: Stallion of the Cimarron, Madagascar, Corpse Bride, Kung-Fu Panda, How to Train Your Dragon, Pirates, and Hotel Transylvania. He has also helped develop film shorts such as The Periwig Maker, Alma, and Nina, The Little Bulldozer. His work has been exhibited at LACMA (LA), MoMA (NY), Katzen Arts Center (DC), ACMI in Melbourne, the Toronto Bell Lightbox, The Seoul Museum of Art, and La Cinematheque Française in Paris.
Peter Han
Concept Designer
Peter Han is an entertainment and concept designer who graduated from Art Center College of Design. His client list includes Sony, Konami, Cheyenne Mountain, Trion, Vivendi Universal, and many more. His titles include Warhawk, Spyro the Dragon, Stargate Worlds, Silent Hill Experience, and Defiance.
Sergio Castaneda
Concept Artist
Mexican artist Sergio Castañeda is part of the One Pixel Brush team, creating concept art for titles like Last of Us Part 2, Call of Duty Mobile, Arena of Valor, among others. Starting his career as a 3D technical artist, he decided to jump into the professional concept art world in the last years starting from scratch. He is constantly looking for new tools and techniques that allow him to move quickly and get the job done in a short time. Always searching for the best way to tell the story in every single image. He enjoys challenging projects but also family, movies, music, and dogs.
Axel Sauerwald
Concept Artist / Illustrator
Axel Sauerwald is a freelance concept artist and illustrator, currently living and working in Germany. While being a part of the team at Atomhawk Design in Newcastle he had the chance to contribute to games such as Mortal Kombat 11, Age of Empires 2:DE and various other unannounced projects, mainly creating character and costume designs, illustrations and marketing art.
Asia Alfasi
Graphic Novelist
Asia Alfasi is an award winning British Libyan graphic novelist. Born in Libya in 1984, she spent her formative years first in Tripoli, and then in Glasgow, Scotland where she migrated with her family. Growing up with Arabic-dubbed classical anime as a child, she later discovered its manga form and fell in love; devoting time to learning the craft, and in the process, realizing its immense potential of humanizing people and furthering understanding. Ever since, she has represented the Muslim and Arab voice through her work, whether it be animation, graphic novel work or exhibitions; with the ultimate aim of harnessing the medium as a tool for cross-cultural dialogue and societal creative exchange.
Anthony Christov
Art Director
Anthony Christov has been an industry professional for over 30 years. Starting at Disney on "Rescuers Down Under", working on various projects through the 1990s, his career culminated with art directing for Pixar for the last 18 years. Anthony has art directing credits on films like "Finding Nemo", "Wall-E", and "Incredibles II," as well as countless legacy shorts and roles on many of the well-known Pixar hits. Through the years, he has witnessed the industry change and evolve with technology, and as such he brings invaluable experience and perspective to the students at CGMA.
Mauricio Abril
Art Director and Concept Artist
Mauricio is a former scientist turned concept artist living and working in the Los Angeles area. He graduated from UCLA with a degree in Molecular Biology before studying Illustration and Entertainment Design at the Art Center College of Design.
Since then Mauricio has worked on a variety of projects in animation, film, video games, children's books, theme parks and more with notables clients such as the Walt Disney Company, Ubisoft, Games Workshop, Simon and Schuster, and more. He's also taught classes in illustration and concept art for the LA Academy of Figurative Art and Brainstorm.
When not working at work he can be found working at home on his own author/illustrator projects which include two well-received animatic short films, a successfully Kickstarter-funded children's book and a whole assortment of fun whimsical illustrations for the imagination. When not doing any of those he's probably thinking of pizza.
Alejandro Rodriguez
Principal Recruiter
Alejandro is an experienced full cycle Recruiter with demonstrated history of working in the computer games industry. He uses his hands on game development experience, in-depth AAA industry training, and holistic approach in developing and executing hiring strategies to build world class teams.
Testimonials
AJ
Aadil
Aaron
Abigail
Abram
Adam
Adam
Agnes
Liza is great. She's very accommodating and friendly and her critiques were very constructive.
Aidan
Aimee
Aishath
Alan
Alasgar
Was a great guy overall that explained stuff clearly
Aldin
Aleksandra
Aleksandra
Aleksandra
Alessandra
Liza was fantastic! She was incredibly attentive and helpful, always going above and beyond for us. I would absolutely take another course taught by her again.
Alex
Alex Wink
Alexander
Alexandra
Alexandra
Alexandre
Alice
Alida
Alina
Allan
Allan
Allan
Allan
Allan
Allen
Alora
[Louis is] awesome. He really wanted to share all of the tips and good technices to deal with real cases of simulation tasks for production.
Alvaro
Chris was great. I'm glad he's not only close with the Clinton, but shares the same overall passion for the industry.
Alvin
Alysia
Alyssa
Alyssa
Amanda
Amber
Amber
Amy
Ana
Anders
Andre
Andrea
Andreas
Andreas
Andreas
Andreia
Andrew
Andrew
Andrew
Andrew
Andrew
Andrey
Andy
Andy Fraser
She did it perfectly. I dare to say that she very experienced with speaking in public. I'm not just glad to go through the course under her guidance, I am proud of it.
Angell
Angie
Angie
Angie
Ania
Anik
Anna
Anna
Anna
Anna
Anne
Annie
Anouk
Antonio
Antonio
Antonio
Anupama
Arash
Archer
Ariel
Armando
Armando
Aromie
Arthur
Arthur
Arthur
Ashley
Asia
Azalil
Bakari
Barbara
Barbara
Barbara
Barbbara
Adam was fantastic! He always took the time to answer my questions and help me improve my project. I truly appreciate his advice, expertise, and instruction.
Barbra
Bavanya
Ben
Ben
Ben
Ben
Benaiah
Bethnay
Beti
Beti
Bhairavi
Billy
Blair
Brad
Brandon
Brandon
Brendan
Brett
Brianna
Britny
Brittney
Britton
Britton
Bruno
Bryan
Bryan
Bryce
Bukela
Caitlin
Caitlyn
Caleb
Calvin
Camille
Camilo
Carlos
Oh, Im so happy that someone so experienced like him gave me feedback. Plus he is a great person with passion about sharing 3D modelling/ texturing tips.
Carlos
Carsen
Cassidy
Cassidy
Cat
Catarina
Catherine
Cathia
Chadwick
Chang
Charlotte
1000/10 went well beyond what was required and always showed me clearly where i made errors
Charlotte
Chris
Chris
Chris
Chris
Christen
Christian
Christian
Christian
Christine
Christoph
Christopher
Christopher
Christopher
Christopher
Claire
Cléa
Cody
Cody
Cody
Cody
Cody
Cody Hernandez
Collin
Crystal
Daina
Daniel
Daniel
Daniel
Daniel
Daniel
Daniel
Daniel
Danielle
Danny
Danny
Daria
Daria
Dave
David
David
Davin
Debbie
Dennis
Dennis
Diana
Didan
Didan
Diego
Diego
Diego
Jared is a great teacher!
Diego
Divya
Sophie was great and really helpful through the whole course. Any questions were always answered with clarity, and showing us different approaches helps develop the way of thinking required for Houdini
Dominic
Dominique
Duard
Eddie
Eduardo
Ekaterina
Elena
Elina
Elisabeth
Ellie
Elvira
I learned a lot about the Houdini FLIP (fluids) workflow, of which I knew very little about before.
Emanuele
Emiko
Emilia
Emma
Emma
Emmanuel
Eric
Eric
Eric Hug
Erik
Erin
Erol
Ethan
The instructor was great and delivered what was promised of the class. Besides this, it was great to received feedback from someone with so much experience in the industry.
Ethan
Eva
Evelyn
Fabian
Farah
Just awesome. So many tips and even if a question couldn't be answered in the live QnA -they were for sure answered in the class questions afterwards. Provided great and useful feedback. Great
explanations, nice, helpful, etc.
Felix
Feras
Florian
Flynn
Frank
Frank Heffner
Freddy
Gaia
Gary
Genevieve
Geneviève
George
George
George
Giuseppe
Giuseppe
Gosia
Gregory
Grzergorz
Guido
Gunel
Gunel
Hannah
Hasnain
Hayden
Heather
Heaven
Heiko
Henri
This course has challenged me and many different ways that I otherwise would not have been able to. Nate was excellent at explaining things in ways I've never thought before and had done so in very clear, concise manner.
Henry
Hilary
Hollie
Hugo
Ian
Ian
Ian
Ian
Ian
Ibrahim
It develops your eye and attention to detail. This is an excellent course. Walking my instructor through my grooming scene in Houdini and getting real time feedback on things was perfect, I loved that. Having your work reviewed by such a talent really made me want to push the hard work for me. I'm grateful for that because you feel always motivated.
Ignacio
Ilona
Isabella
Isabella
Itziar
Ivan
Ivy
Ivy
JD
JD
Jacek
Jacob
Jacob
Jacob
Ryan was great! always willing to entertain off the beat questions
Jacob
Jacob DeRemer
Jacqueline
Jacqueline
Jahrut
Jaikumar
Jaime Molina
Jake
Jake
James
James
James Pickard
James Pickard
James Pickard
James Rumfelt
James Tupper
James Wright
Jane S. Kim
Janneke van den Biggelaar
Jannes Lauwers
Jared
Jared Chavez
Jason
Jason
Javier
Javier
Javier
Ethan it's an awesome teacher, the way he answered all of our questions was super clear, and even if he came across a problem he doesn't know 100% he looks into it to teach us the way to solve it
Javier
Jay
Jayleen
Jaylynn
Jaylynn
Jean
Jean
Jeff
Jeff
Jeff
Jeff
Jeffery
Jenn
Jennifer
Jenny
Jenny
Jenny
Jeremy
Jerome
Jerome
Diego is awesome! He's very friendly and easy to talk to; he was always happy to answer our questions and extremely encouraging about continuing to learn and grow as artists. He provided a lot of great demos in the Q&As and always gave detailed and thoughtful answers to both specific technical questions and general career related questions. It was a truly great experience to have Diego as an instructor; his enthusiasm for his craft really comes through and his willingness to share his own career experiences and anecdotes is greatly appreciated.
Jerry
Jess
Chris is a great teacher who was always very positive and encouraging, and gave helpful feedback.
Jess
Jesse
Jessica
Josh is a very kind, patient and knowledgeable person. It’s clear that he enjoys sharing his knowledge with everyone, and he does it in a very natural way.
Jessica
Encouraged me to dive into an area that I was unfamiliar with at the start of the course.
Jesus
Joakim
Joaquin
John
John
John
John
John
John
John S.
Johnathan
Jon
Jonah
Jonah
Jonathan
Jonathan
Jonathan
Jordan
Jordi
Jose
Adam was an excellent instructor and offered very insightful critiques and alternative processes that spoke to our individual designs. Always in a thoughtful, patient, and professional manner. As an instructor for almost 20yrs, I'd say you have a winner in Adam Beardall.
Jose
Joseph
Joseph
Joseph
Josh
Joshua
Joshua
Joshua
Joshua
Joshua
Joshua
Joshua
Ashley was extremely thorough in her answers to questions and feedback advice, as well as in providing links to external resources related to the questions and feedback.
Joshua
Joshua Williams
Josiah
José
Joubert
Jozsef
Juan
Juan
Judith
Julia
Julian
Diego is awesome! super patient and encouraging.
Julie
Junard
Justin
Justin
Ka
It really helped me understand some of the intricacies about the pipeline for animated grooms. The reviews were also really helpful.
Kamran
Karim
Karina
Karolina
Karolina
Kat
Katarzyna
Kate
Kate
Kate
Katianna
Katsushi
Kayla
Kean
Keila
Kelly
Ed really showed me great techniques to make sure I got a realistic water simulation. Amazing course!
Kenneth
Kenny
Kevin
Khadeeja
Khadeeja
Khaldoun
Khaldoun
Khang
Kimberly
Kirsten
Knut
Kristen
Kuan
Kyle
Kyle
Lance
Laura
Laura
Laura
Josh really sets up a professional standard for us on how to approach real-time vfx and I am now more comfortable with going through the whole creative process of VFX in UE5.
Laura
Laurel
Lauren
Laurence
Laurent
Laurie
Lawrence
She is amazing! I'm really happy to have signed up with Ashley, her feedback was very constructive and supportive and I really appreciated that as a beginner.
Lei
Leigh
Lev
Lewis
Liberty
Lily
Lorraine
Seemed like she was very knowledgeable about the software.
Lou
Louise
Loup
Lovina
Luca
Lucas
Lucca
Lucia
Luis
Luis
Lukas
Luke
Luke Davenport
Mackenzie
Madeline
Majid
Makoto
Malin
Marcellino
Liza was an awesome instructor. She always provided good feedback.
Marco
Chris was an absolutely amazing instructor. You can tell he is a very nice guy who is passionate about what he does.
Marcus
Margareta
Maria
Marian
Marina
Mario
Mark
Mark
Mark
Martha
Martin
I love how close of a conversation you can have with him. How he seems to have a working example for nearly everything, it's really helpful to visualize if a specific question is more technical.
Martin
Martino
Mary
Massiel
Matt
Matthew
Maureen
Max
Andrew is a great instructor. I think I learned the most from his feedbacks and Q&As.
Max
Sophie made the fundamentals very clear and didn't hesitate to show/explain it again whenever it was needeed. She helped me work with a lot more attention to these fundamentals. The VEX/VOP parts were also super useful and want to dig deeper in. Thanks again to Sophie Noël !
Max
Maxime
Mayenna
Megan
Mei-li
Meihe
Meihe
Melis
Melissa
Mert
Michael
Michael
Michael
Michael
Really helped me get a better emphasis on material definition as well as gave me the confidence to do something like texture a face from scratch
Michael
Instructor was great, gave real world production examples and treated all students respectfully
Michael
Michelle
Michelle
Michka
Mickey
Mika
Mike
Mike
Minnie
Mio
Miranda
I now know how to use substance painter, texture a face, and render a scene in marmoset. Incredibly useful.
Miriam
Mitch
Mohammed
Mohsen
Molly
Molly
Molly Gilmore
Monica
Morgan
Murray
Myoungjun
Nancy
Nate is an exceptional teacher. It changed my way of taking on new projects and opened up new opportunities and horizons as a freelance artist. I cannot thank him enough for how valuable it was to take Nate's class.
Natalia
Natalie
Natalie
Nathan
Nebojsa
Neil
Neil
Nestor
Nicholas
Nick
Nick
Nicolas
Nicolas
Nicolas
Nicolas
Nicole
Nicole
Nicole
The course helped answer many questions I had coming in, both about the industry and about MAYA. I learned new ways to model things that I wouldn’t have been able to before.
Nidhi
Nienke
Nikhil
Nikolay
Nora
Odin
Okan Beyit
Okito
Olaf
Olesya
Olga
Olga
Oliver
Owen
Pablo
Pam
Parker
Parthena
Patricia
Paula
Paulina
Peter
Peter
Peter
Peter
Peter
Philip
Preston
Rachel
Radoslaw
It was great to have an instructor with such a wide background in animation as well as a concentration in one specific aspect.
Raymond
Rebecca
Rene
Rex
Ricardo
Ricardo
Ethan is a great artist and also a great instructor, he helped with every problem I had even when they were not related to groom so that was great.
Ricardo
Richard
Rick
Robert
Robin
Rodrigo
Roel
Roger
Rosana
Rosanna
Rosemary
Roxsy
Roy
Roy
Russel
Josh did an exceptionally through job of explaining each step, and explaining the purpose of each step. His feedback and willingness to see his students improve is truly inspiring.
Russel Aronchick
Ryan
Ryan
Saachi
Saem
Sahir
Sal
Sal
Salomey
Sam
Sam
Samuel
Sandra
Sandra
Sandra
Santosh
Sara
Sara
Sarah
Sarah
Sarah
Sarah
Sascha
Sawyer
Sawyer
Scott
Scott
Scott
Scott
Emiel was simply perfect. He is easy to listen to, he has a mountain of knowledge, he teaches really well, doesn't overwhelm with too much information. I would personally prefer the course to be 2 or 4 weeks longer and taught exclusively by Emiel.
Scott
Scott Gudahl
Sean
Sean
Sebastian
Serena
Sergio
Sergio
Seven
Shannon
Shaun
Shawn
Sheryl
Sheryl
Ashley is the most inspiring Zbrush mage! Her live QAs are super fun and get us hyped about trying something new in the software and in our designs! Found my love for Zbrush with her demos and feedback and hope to learn more :D
Shruti
Sian
Sian
Sian
Silvia
Simón
Sofia
Sonal
Sonja
Sonja
Stacey
Stephen
Stephen
Sterling
Stuart
Stuart
Student testimonial here
Student Name
Student testimonial here
Student Name
Sudhir
Susanna
Takahiro
Takahiro
Tam
Tami
Taylor
Taylor
Taylor
Tessera
I gained a much better understanding of the project flow for game asset creation and how UVs are handled for video games.
Thomas P
Tiffany
Tim
Tim
Timothy
Tobias
Tom
Tomer
Tommi
Travis
Travis
Travis
Tricia
Tristan
Trung
Tyler
Tyler
Tyler
Tyler
Ula
Ulina
Vaimiti
Valentina
Valerie
Vedant
Vincent Vaillancourt
Virendra
Vitaly
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Vlad Test
Magnificent transformation--strongly recommend Louis and his course to every person who wants to advance their skills.
Vu
Wesley
Westley
Wiebe
William
William
Xavier
Xaxier
Xuan
Yaara
Yann
Yue
Yusuf
Yusuf
I really enjoyed learning from Emmanuel. He was very humble and knowledgeable. I can tell he put a lot of thought and time in using our face to face time wisely by addressing as many overall issues the class was having with their projects via his demos and lectures. He also made himself available for industry based questions that are so important, yet outside of the realm of just learning how to create.
Zach
Zachary
Zachary
Zahra
Zamir
Zeth
Zeth
Zi
Zian
Zoltan
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